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![]() If the player character has achieved the rank of General in the Whitespring bunker, a new dialogue option appears to bypass the need to buy an access card or sneak through the showrooms, allowing easy access to the Assaultron showroom.This is possible through persuasion or at the price of buying an access card: Skinner will mention the pristine robots on display are all spoken for, the player character will need to convince Skinner to let them access the showrooms. Once inside the Duncan & Duncan Robotics building, speak to Skinner at the front desk. Blood Eagles inhabit the town and may attempt to stop the player character if they are detected. ![]() Duchess will then hand over Sol's transmitter, and Sol will also give the Duncan & Duncan entrance card to the player character.Īfter speaking to Duchess and accepting the new objective, travel to Summersville along the main road towards the end of town, and enter Duncan & Duncan Robotics through the green door which is hardly blocked. The player character will have to accept the crew's request to continue the quest. ![]() Duchess and Polly will then ask and plead the player character to help them find a new body for Polly, with Sol knowing where to find a new pristine Assaultron body. Place her head on the moonshine jug on the bar counter. Polly will need a temporary replacement for a body. Once back at the Wayward, make sure Polly's Assaultron head is equipped in the Pip-Boy and draw it. Carrying Polly's head will result in some unique dialogue when speaking to Sol for the first time. Speaking to both guards is required to complete the quest. The player character may first speak to Polly near the exit, rescue her from the Scorched, and speak to Sol afterwards in Gauley Mine.The player character can simply run past them, exit the mine, and continue on with the quest. Defeating the three waves of Scorched is not required.Some alternatives exist in the mine situation. Once outside the mine, take note that the worn fusion cells Polly's head uses will corrode, depleting all ammunition for the quest weapon. Exit Gauley Mine either through the nearby exit, or through the front entrance, and return to the Wayward inn. Defeat all remaining Scorched in the room to continue. A boss type Scorched foreman will arrive in the last wave. With fifty worn fusion cells, use Polly's head to defeat the Scorched. Three waves of Scorched will arrive, and must be defeated to progress. Polly's head will then auto-equip as a weapon. Polly will suggest that the player character use her head laser to wipe out the Scorched. The robot head will yell at the player character to come closer, wishing to speak to them. Continue deeper into the mine, until one reaches the mine's end with a large cavern room with water, and an overturned mine cart with a robot head on top. With one guard found alive, next is to find the other missing guard. After talking to Sol, he will start to make his way back to the Wayward. The player character has the option to give Sol a stimpak, or to lie to him that they can't help him. Upon entering the mine and past the second bend, at the tunnel entrance will be a wounded man, speak to him. Head inside the mine through the entrance, and be ready to fight leveled Scorched appropriate to the player character's level. ![]() Alternatively, the player character may enter Gauley Mine after receiving the transmitter signal to locate Sol and Polly in any order, thereby skipping the investigation part of the quest. Upon searching the Scorched corpses for clues, one of them will have the Gauley Mine production log on their body, read it to continue the quest. Near the mine's exit will be the scene of a battle, with Scorched corpses and ash piles scattered around what looks to be an Assaultron arm, indicating that some of the Scorched were disintegrated by an Assaultron's head laser. A map marker will then be placed on Gauley Mine. After speaking to Duchess, tune in to the Transmitter Signal radio station.
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